Native Instruments Effect Series Crush Pack Bedienungsanleitung

Native Instruments DJ Ausrüstung Effect Series Crush Pack

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MANUAL
The information in this document is subject to change without notice and does not represent a
commitment on the part of Native Instruments GmbH. The software described by this docu-
ment is subject to a License Agreement and may not be copied to other media. No part of this
publication may be copied, reproduced or otherwise transmitted or recorded, for any purpose,
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any affiliation with or endorsement by them.
Document authored by: David Gover, Jan Ola Korte
Software version: 1.0 (06/2018)
Disclaimer
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Table of Contents
1 Welcome to CRUSH PACK ..........................................................................................
5
2 Document Conventions ..............................................................................................
6
3 Controls in the User Interface ....................................................................................
7
4 BITE .........................................................................................................................
10
4.1 About Bit and Sample Reduction Effects .................................................................................... 10
4.2 Overview of BITE ......................................................................................................................... 10
5 DIRT .........................................................................................................................
14
5.1 About Distortion Effects .............................................................................................................. 14
5.2 Overview of DIRT ......................................................................................................................... 14
6 FREAK .......................................................................................................................
17
6.1 About Ring Modulator and Frequency Shifter Effects .................................................................. 17
6.2 Overview of FREAK ...................................................................................................................... 17
6.3 Modulation Types ........................................................................................................................ 20
6.4 Radio Mode ................................................................................................................................. 21
6.5 Oscillator Mode ........................................................................................................................... 22
6.6 Sidechain Mode .......................................................................................................................... 23
7 Header and Presets ...................................................................................................
25
7.1 Loading Presets .......................................................................................................................... 26
7.2 Saving Presets ............................................................................................................................ 28
7.3 Comparing Parameter Settings .................................................................................................. 29
8 Troubleshooting ........................................................................................................
30
Table of Contents
CRUSH PACK - MANUAL - 4
1 Welcome to CRUSH PACK
CRUSH PACK is part of Native Instruments’ KOMPLETE Instruments & Effects series. It con-
sists of three plug-ins that are designed for use in your host, offering new takes on classic dis-
tortion effects:
BITE: A bit and sample rate reduction effect that can be used to emulate early digital devi-
ces, roughen up sound and add more character to any audio signal. For more information,
refer to .4, BITE
DIRT: A comprehensive distortion device with destructive capability that can be used to
simulate warm, overdriven tube sounds and also generate drastic distortions. For more in-
formation, refer to .5, DIRT
FREAK: A ring modulation and frequency shifting effect that can be used to transform, add
movement, roughen up, and convert the harmonics of signals. For more information, refer
to .6, FREAK
The CRUSH PACK: BITE, DIRT, FREAK
Welcome to CRUSH PACK
CRUSH PACK - MANUAL - 5
2 Document Conventions
This document uses particular formatting to point out special facts and to warn you of poten-
tial issues. The icons introducing the following notes let you see what kind of information can
be expected:
The speech bubble icon indicates a useful tip that may often help you to solve a task more effi-
ciently.
The exclamation mark icon highlights important information that is essential for the given context.
The red cross icon warns you of serious issues and potential risks that require your full attention.
Furthermore, the following formatting is used:
Text appearing in (drop-down) menus (such as , etc.) in the software andOpen… Save as…
paths to locations on your hard disk or other storage devices is printed in .italics
Text appearing elsewhere (labels of buttons, controls, text next to checkboxes etc.) in the
software is printed in . Whenever you see this formatting applied, you will find theblue
same text appearing somewhere on the screen.
Important names and concepts are printed in .bold
References to keys on your computer’s keyboard you’ll find put in square brackets (e.g.,
“Press [Shift] + [Enter]”).
Single instructions are introduced by this play button type arrow.
Results of actions are introduced by this smaller arrow.
Document Conventions
CRUSH PACK - MANUAL - 6
3 Controls in the User Interface
Each user interface in CRUSH PACK features a number of different controls. The following
overview explains how to interact with them using a mouse.
Knob Controls
These controls are used to adjust effect parameters. Their value can be changed by clicking on
the control and dragging the mouse up and down.
The following key commands can be used to alter the behavior of the control:
[Shift] + mouse drag up/down changes the control’s value in fine increments.
[Ctrl] + mouse click sets the control to its default value.
Double click sets the control to the value loaded from the preset or host project.
Some knob controls offer additional label buttons that allow you to jump to specific values.
This allows you to set DIRT’s control for pure , , or behavior:Amount DRY SAT FOLD
This way you can also set FREAK’s control for pure , , or behavior:Type AMP RING FREQ
Controls in the User Interface
CRUSH PACK - MANUAL - 7
Numeric Controls
These controls are used to adjust effect parameters. Their value can be changed by clicking on
the control and dragging the mouse up and down.
The following key commands can be used to alter the behavior of the control:
[Shift] + mouse drag up/down changes the control’s value in fine increments.
[Ctrl] + mouse click sets the control to its default value.
Double click sets the control to the value loaded from the preset or host project.
Button Controls
These controls are used to switch functions on or off. Their value can be changed by clicking
on the control.
Controls in the User Interface
CRUSH PACK - MANUAL - 8
Some button controls have more than two states. They can be used to toggle between different
modes. Their value can be changed by clicking on the control.
Another special button control is FREAK’s FX Mode selector. It allows you to toggle between
three distinct modes. Each mode can be enabled clicking on the corresponding symbol.
Controls in the User Interface
CRUSH PACK - MANUAL - 9
4 BITE
In this chapter you can learn about BITE. It includes a general note about bit and sample rate
reduction effects and an overview of the BITE plug-in.
4.1 About Bit and Sample Reduction Effects
Bit reduction effects are used to distort sound by resampling digital audio signals at a lower bit
rate and therefore lowering their resolution. This degrades the audio signal and gives it a quali-
ty resembling pulse wave signals. At low settings, bit crushing produces harsh distortion, while
higher settings simulate the “vintage” sound of older drum machines and samplers.
Sample rate reduction effects (also called down-sampling) convert the digital audio signal to a
lower sample rate, adding distortion and aliasing to the sound. This can be used to achieve
low-fi effects that emulate vintage studio equipment or to simply add grittiness to the sound.
Extreme reductions completely break the integrity of the signal beyond recognition.
Bit and sample rate reduction effects can intentionally be used to not only reduce the resolu-
tion and bandwidth of the signal but also attenuate the high frequencies, or add noise with a
certain “bite” to the sound. BITE combines the two techniques in a single plug-in, making it
possible to add complex textures to the signal or completely deteriorate the sound in many dif-
ferent ways.
4.2 Overview of BITE
BITE is an anti-aliased sample rate and bit reduction effect that can be used to create distor-
tion effects that sound like vintage studio equipment, or inherently lo-fi sound sources, like old
video games. It simulates the audio being sampled and replayed using a low-quality sampler
with limited sample rate and bit depth.
BITE is divided into two sections that control the resampling frequency ( ) and the bit depthkHz
( ). As a special feature, the control adjusts the level going into the bit reductionBits Crunch
algorithm, providing a smooth way to control the resolution without stepping effects.
BITE
About Bit and Sample Reduction Effects
CRUSH PACK - MANUAL - 10
The resampling algorithm also includes stereo clock jittering ( ), and the bit reduction al-Jitter
gorithm provides stereo dither noise ( ), allowing you to create a wide stereo image fromDither
any source. The additional controls for filtering and saturation allow you to fine-tune the be-
havior of the effect.
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6 7
Overview of BITE
( ) : Provides global functions related to preset management and plug-in behavior. For1 Header
more information, refer to .7, Header and Presets
( ) : Adjusts the sampling frequency at which the input signal is re-2kHz (resampling frequency)
sampled in a range of 100 Hz to 44100 Hz.
( ) : Adjusts the amount of clock jitter. This adds fluctuations to the sampling rate of the3Jitter
resampling algorithm, effectively making the signal noisier. The jitter is added to the left and
right stereo channels independently, resulting in a wide stereo image for the noise component.
BITE
Overview of BITE
CRUSH PACK - MANUAL - 11
( ) : Adjusts the cutoff frequency of a 4-pole Butterworth filter that is applied4Pre Flt (pre filter)
before the resampling algorithm in the signal path. It aims to reduce the aliasing caused by
frequency components exceeding the so-called Nyquist frequency at half the sampling rate. At
center position, the cutoff frequency is half of the sampling frequency. Its range is from 50 Hz
to 22050 Hz.
( ) : Adjusts the cutoff frequency of a 4-pole Butterworth filter that is ap-5Post Flt (post filter)
plied to the output signal. It aims remove the image frequencies present in the signal. At cen-
ter position, the cutoff frequency is half of the sampling frequency. Its range is from 50 Hz to
22050 Hz.
( ) : Drives the quantized signal into a saturator and compensates for the loudness6Saturation
increase caused by the saturation.
( ) : Adjusts the amount of noise that is added to the resampled signal to reduce distor-7Dither
tion caused by quantization errors. In its original application (AD/DA converters) dither should
not be heard at all, but in this effect the noise amount can be increased for creative purposes.
Independent noise sources are used for left and right stereo channels, resulting in a wide ster-
eo image for the noise component.
( ) : Changes the distribution of the quantization values in the amplitude range. At its8Expand
lowest setting, the amount of quantization values is weighted towards zero level. This allows
low-level signals to be quantized at a higher resolution. At maximum setting, the quantization
values are evenly distributed across the entire amplitude range. This reduces the resolution
available for quantizing low-level signals, effectively turning them into pulse waves.
( ) : Provides continuous control over the bit reduction effect, reducing the amount of9Crunch
used quantization values by lowering the signal level before the bit reduction algorithm. This
allows you to smoothly control the resolution without stepping effects.
( ) : Toggles between two different modes for the quantization of the input signal to the10 DC
values available according to the set bit depth ( ). When DC is enabled, these values do notBits
include the zero level. As a result, the output signal cannot return to zero level once the input
signal has faded, sustaining the sound with a buzzing square wave. When DC is disabled, the
values include the zero level, allowing the output signal to fade immediately.
( ) : Adjusts the amount of available quantization values by setting the bit11 Bits (bit depth)
depth in a range of 2 bits to 16 bits. Each sample of the signal is quantized to the available
values. A lesser amount of values results in a more distorted sound.
BITE
Overview of BITE
CRUSH PACK - MANUAL - 12
( ) : Blends between the dry signal and the wet signal by means of an equal-power cross-12 Mix
fade.
( ) : Adjusts the cutoff frequency of a 1-pole high-pass filter that is applied to the output13 HP
signal. It aims remove low-frequency and DC components from the signal. It provides three
cutoffs 5 Hz, 100 Hz and 200 Hz.
BITE
Overview of BITE
CRUSH PACK - MANUAL - 13
5 DIRT
In this chapter you can learn about DIRT. It includes a general note about distortion effects
and an overview of the DIRT plug-in.
5.1 About Distortion Effects
Distortion effects simulate the distortion created by analog circuits, which can be based on
vacuum tubes or transistors. They add harmonic overtones to audio signals, usually by increas-
ing their gain and clipping their contour, to produce a fuzzy, growling, or gritty sound.
Although they are often associated for use with electric guitar, they can also be used on other
instruments or any audio signal to intentionally add warmth or distortion to a sound. Distortion
adds harmonic or enharmonic overtones, which sound pleasing in small amounts (often called
saturation), but can overtake sounds for intense or unnatural effects.
Distortion effects include controls for gain, which let you control how much the distortion al-
ters the signal, and for tone, which let you shape the way the distortion alters the signal (by
filtering). DIRT combines two distortion units, which additionally offer control over the type of
clipping behavior.
5.2 Overview of DIRT
DIRT carefully provides more sophisticated and extreme sounds than possible with common
distortion pedals, while staying true to the ease of use associated with these effects.
It consists of two circuit-modeled diode clipping stages ( , ) that can be configured in seriesA B
or parallel using the Routing control. There are three modes of distortion ( , , ) which canI II III
be used independently on each stage of the effect to set the type of clipping behavior. This
allows you to explore different distortion characteristics and tonal qualities from subtle to more
extreme.
DIRT
About Distortion Effects
CRUSH PACK - MANUAL - 14
The control combined with the control allow you to gradually increase theDrive Amount
amount of saturation or distortion added to the signal. If the Amount control is increased be-
yond center position, the signal is folded back into itself, causing a more extreme distortion
effect that adds strong harmonic overtones to the sound. By combining high settings for Drive
and on both stages, very rich and sustained sounds can be created by adding dirt andAmount
compression to the signal.
The distortion effect of each stage can be further adjusted using the control for filtering,Tilt
and the control for adding asymmetric behavior to the circuit, controlling the amount ofBias
even harmonics. Finally, when used in series the control allows you to blend the dry andMix
distorted signal to suit your mix, whereas in parallel mode the control allows you toBlend
blend between the two stages and .A B
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Overview of DIRT
( ) : Provides global functions related to preset management and plug-in behavior. For1 Header
more information, refer to .7, Header and Presets
( ) : Switches the gain compensation that keeps consistent loudness levels off. This can2 Safety
be used, for example, to drive a signal into the second stage at higher distortion levels.
DIRT
Overview of DIRT
CRUSH PACK - MANUAL - 15
( ) : Controls the amount of input gain, increasing the intensity of the distortion.3Drive
( ) : Selects one of three distortion modes to be used independently on stage and stage4 Mode A
B:
I is the most subtle mode and adds the least amount of coloring to the audio signal.
II is the default mode and is a well-balanced type of distortion with the brightest tone.
III is the most extreme mode which adds a crushed type of distortion with a dark tone.
( ) : Adjusts the amount of distortion by introducing saturation in the first half of its5Amount
range and wave folding in the second half. Instead of clipping the signal, wave folding folds
the waveform of the signal back into itself.
( ) : Introduces asymmetry into the signal by adding asymmetric behavior to the circuit,6Bias
which produces even harmonics. This prevents the distorted audio from sounding hollow.
( ) : Applies filtering to the distorted signal. When turned clockwise, low-frequency content7Tilt
is attenuated and high-frequency content is boosted. When turned counterclockwise, low-fre-
quency content is boosted and high-frequency content is attenuated.
( ) : Adjusts the output level of the wet signal in a range of -18 dB to +6 dB. This can8FX Trim
be used to compensate for loudness differences between presets.
( ) : Determines how the signal is routed between stage and stage of the effect:9 Routing A B
A B A B > serial routing configuration: The signal is fed into stage , then into stage .
A B B A < serial routing configuration: The signal is fed into stage , then into stage .
A B A B + parallel routing configuration: The signal is split into both stage and stage before
being mixed with the control ( ).Blend 10
( ) : Blends between the dry signal and the wet signal by means of an equal-power cross-10 Mix
fade. In + parallel routing configuration ( ) is replaced with the control, allow-A B 9Mix Blend
ing you to blend between the output signals of stage and stage .A B
DIRT
Overview of DIRT
CRUSH PACK - MANUAL - 16
6 FREAK
In this chapter you can learn about FREAK. It includes a general note about ring modulation
and frequency shifter effects and an overview of the FREAK plug-in.
6.1 About Ring Modulator and Frequency Shifter Effects
Ring modulators and frequency shifters are used to distort sound by warping the harmonic con-
tent of signals. They are based on amplitude modulation, which can create a wide range of ef-
fects depending on the specific implementation and the used modulation source.
Amplitude modulation changes the level of a carrier signal according to the contour of a modu-
lation signal. If the modulation signal is evolving slowly, the changes in level can be heard as if
turning a volume control. If the modulation signal is an audio signal, the changes in level be-
come too rapid to be discernable. Instead, new frequencies are created, called sidebands.
Ring modulators and frequency shifters use this effect to apply harmonic transformations to a
sound that add and shift frequencies, resulting in metallic and bell-like tones. FREAK com-
bines the different techniques in a single plug-in, making it possible to smoothly morph be-
tween them. Its three modes completely change the character of the plug-in and facilitate the
use of different types of modulation sources.
6.2 Overview of FREAK
FREAK combines different amplitude modulation techniques and is based on a model of an
analog diode ring circuit that produces rich harmonic overtones and textures. In addition to a
wide range of harmonic transformations, its three FX Modes facilitate special applications like
AM radio simulation ( mode), tremolo and distortion ( mode), as well as gatingRadio Oscillator
( mode).Sidechain
In all three FX Modes the control smoothly morphs between basic amplitude modulationType
( ), ring modulation ( ), and frequency shifting ( ), while and AMP RING FREQ Harmonics Feed-
back allow you to control the intensity of the effect. The controls on the left side are specific to
each individual mode, making it possible to fully control its behavior.
FREAK
About Ring Modulator and Frequency Shifter Effects
CRUSH PACK - MANUAL - 17
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Overview of FREAK
( ) : Provides global functions related to preset management and plug-in behavior. For1 Header
more information, refer to .7, Header and Presets
( ) : This control is specific to the selected FX Mode ( ).2 Mode control 1 9
( ) : This control is specific to the selected FX Mode ( ).3 Mode control 2 9
( ) : This control is specific to the selected FX Mode ( ).4 Mode control 3 9
( ) : Morphs between three different amplitude modulation techniques: (basic ampli-5Type AMP
tude modulation, (ring modulation), and (frequency shifting). For more informa-RING FREQ
tion, refer to .6.3, Modulation Types
( ) : Adjusts the level of the feedback signal from the effect’s output to its input.6Feedback
This increases the amount of frequencies, or sidebands, created by the amplitude modulation.
When the FX Mode ( ) is set to , additionally controls the amount of noise add-9Radio Feedback
ed to the signal. can also be used to adjust the strength of the phasing effect pro-Feedback
duced by applying frequency shifting ( set to ) at very low modulation rates (Type FREQ Freq
control).
FREAK
Overview of FREAK
CRUSH PACK - MANUAL - 18
( ) : Adjusts the amount of harmonic overtones produced by the model of an analog7Harmonics
diode ring circuit used to implement the different amplitude modulation techniques in FREAK.
( ) : Blends between the dry signal and the wet signal by means of an equal-power cross-8Mix
fade.
( ) : Switches between FREAK’s three basic modes of operation:9 FX Mode
Radio: AM radio emulation. For more information, refer to 6.4, Radio Mode.
Oscillator: Pure sine wave modulation. For more information, refer to 6.5, Oscillator
Mode.
Sidechain: External modulation. For more information, refer to 6.6, Sidechain Mode.
FREAK
Overview of FREAK
CRUSH PACK - MANUAL - 19
6.3 Modulation Types
In all three FX Modes the control smoothly morphs between three different amplitudeType
modulation techniques:
AMP: Basic amplitude modulation. At modulation rates below the audio spectrum (<
20 Hz), the level of the input signal, or carrier signal, changes slowly. This can be used for
tremolo effects. At modulation rates in the audio spectrum (> 20 Hz), new frequencies are
added to the carrier signal, called sidebands. The sidebands are the sum and the differ-
ence of the frequencies contained in the carrier and modulation signals. This way you can
add inharmonic content to the sound while maintaining its basic character.
RING: Ring modulation, also called balanced modulation. At modulation rates below the
audio spectrum (< 20 Hz), the level of the input signal, or carrier signal, changes slowly
while also periodically inverting its phase. This can be used for subtle phasing and distor-
tion effects. At modulation rates in the audio spectrum (> 20 Hz), the carrier signal’s fre-
quency content is replaced by new frequencies, called sidebands. The sidebands are the
sum and the difference of the frequencies contained in the modulation signal and the in-
put signal. This breaks up the harmonic structure of the sound and gives it a metallic
sounding character.
FREQ: Frequency shifting. This complex amplitude modulation technique shifts the input
signal’s frequency content in the frequency spectrum by an amount that equals the modu-
lation rate. For example, when setting a modulation rate of 100 Hz with the control inFreq
Oscillator mode, all frequencies contained in the input signal will be shifted up in the fre-
quency spectrum by 100 Hz. This breaks up the harmonic structure of the sound and gives
it a metallic sounding yet distinctly tonal character.
Frequency shifting can also be used to create strong phasing effects that appear to move endlessly
in the frequency spectrum (the so-called barber-pole effect). To achieve this, set in a range ofFreq
roughly 0 Hz to 5 Hz and increase the amount of .Feedback
FREAK
Modulation Types
CRUSH PACK - MANUAL - 20
6.4 Radio Mode
In mode, FREAK emulates the behavior of so-called demodulation circuits in old AM ra-Radio
dios, allowing you to create the effect of dialing in the frequency of a specific radio station.
This emulation complements the amplitude modulation techniques available via the con-Type
trol. This mode uses a sine wave signal as the modulation source.
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Radio mode in FREAK
( ) : Adjusts the bandwidth of the band-pass filter used in the demodulation circuit, con-1Width
trolling the amount of filtering applied to the signal. Low settings result in a filtered and slight-
ly resonant sound. High settings reduce the filtering effect while adding more noise to the sig-
nal.
( ) : Sets the control to center position.2 Center Tuning Tuning
( ) : Toggles between emulations of two different demodulation circuits. When disabled,3 Demod
a so-called envelope demodulation circuit is used, recreating the sound of an old AM radio.
When enabled, a so-called product demodulation circuit is used, producing a more aggressive
sound.
FREAK
Radio Mode
CRUSH PACK - MANUAL - 21
( ) : Emulates the effect of tuning an old AM radio, as if you were dialing in the fre-4Tuning
quency of a specific radio station. In center position, the best possible tuning is achieved. As
you move the control away from center position, the amount of radio interference increases.
( ) : Switches the noise gate on or off. When enabled, the noise added to the demodula-5 Gate
tion circuit is only passed through to the output if an input signal is present. When disabled,
the noise is constantly passed through to the output, allowing you to use FREAK as a flexible
noise source. The amount of noise can be adjusted with the control.Feedback
( ) : Adjusts the frequency of the carrier used in the demodulation circuit, controlling6Carrier
the quality of the radio transmission. The quality improves as you increase the frequency.
6.5 Oscillator Mode
In mode, you can explore the pure sound of the three different amplitude modulationOscillator
techniques available via the control. This modes uses a sine wave signal as the modula-Type
tion source.
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Oscillator mode in FREAK
( ) : Creates a wide stereo image by adding a phase offset to the modulation applied to1Stereo
the left and right stereo channels.
( ) : Sets the control to center position.2 Center Freq Freq
FREAK
Oscillator Mode
CRUSH PACK - MANUAL - 22
( ) : Sets the range of the control. When enabled, has a coarse range of3 Range Freq Freq
-5000 Hz to +5000 Hz. When disabled, has a fine range of -200 Hz to +200 Hz. ThisFreq
gives you full control over applications that require fine adjustment of the modulation rate be-
low the audio spectrum (< 20 Hz). For more information, refer to ( ) in 5Type 6.2, Overview of
FREAK.
( ) : Adjusts the rate of the internal sine wave modulation used by the three different am-4Freq
plitude modulation techniques available via the control. When is set to andType Type AMP
RING, this allows you to change the frequency of the sidebands created in the frequency spec-
trum. When is set to , the modulation rate equals the amount by which the inputType FREQ
signal’s frequency content is shifted in the frequency spectrum. The control is bipolar,Freq
meaning that both positive (non-inverted) and negative (inverted) modulation can be applied.
The range of the Freq control can be set with the Range button ( ).3
( ) : Shifts the cutoff frequency of a high-pass filter applied to the input signal towards5Antifold
the frequency set with the control. This reduces the amount of sidebands folding overFreq
0 Hz, producing a cleaner sound in the low-frequency spectrum. By increasing , thin-Antifold
ner sounding distortion effects with a less tonal quality can be achieved.
6.6 Sidechain Mode
Sidechain mode opens up the amplitude modulation techniques available via the controlType
for experimentation with a variety of modulation sources. It is possible to modulate the input
signal with itself, or use any external signal as the modulation source by feeding it into the
plug-in’s sidechain input. In order to further shape the modulation signal, it can be processed
with an envelope follower that smoothes out the signal’s contour.
FREAK
Sidechain Mode
CRUSH PACK - MANUAL - 23
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Sidechain mode in FREAK
( ) : Adjusts the attack and release times of the envelope follower. At low settings, the1Release
envelope follower quickly adapts to the modulation signal’s contour. At high settings, it re-
sponds slowly and smoothes out the modulation signal’s contour.
( ) : Switches sidechain operation on or off. When disabled, the input signal is used as the2SC
modulation source, allowing for self-modulation. When enabled, the external signal fed into the
plug-in’s sidechain input is used.
( ) : Blends between the direct signal from the modulation source and the signal proc-3Contour
essed by the envelope follower. This allows you to adjust how much the envelope follower af-
fects the contour of the modulation signal.
( ) : Switches the band-pass filter applied to the modulation signal on or off.4BP Freq Enable
The filter’s cutoff frequency can be adjusted with the control.BP Freq
( ) : Adjusts the cutoff frequency of the bandpass filter applied to the modulation sig-5BP Freq
nal, reducing its frequency content to a specific band. This is especially useful when combined
with the envelope follower, allowing you to make the envelope follower respond to specific
components of the modulation source.
FREAK
Sidechain Mode
CRUSH PACK - MANUAL - 24


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