Libellud Loony Quest Bedienungsanleitung
Libellud
Brettspiel
Loony Quest
Lesen Sie kostenlos die 📖 deutsche Bedienungsanleitung für Libellud Loony Quest (8 Seiten) in der Kategorie Brettspiel. Dieser Bedienungsanleitung war für 34 Personen hilfreich und wurde von 2 Benutzern mit durchschnittlich 4.5 Sternen bewertet
Seite 1/8
1 21 double-sided level sheets showing 42 game levels as follows:
7
11
12
4
9
10
8
2
3
1
56
2 5 screens (transparent sheets).
3 5 base boards (with a white
front and colored rear).
4 5 erasable marker pens
with eraser caps.
5 1 game console
(box base and plastic insert).
6 1 score track running around the
game console inside the game box.
7 1 console base (card board to
be placed on the console).
8 1 sand timer (30 seconds).
9 5 score tokens, to record
points on the score track.
10 5 character tokens, to
identify the players.
11 28 Bonus tokens (Pranks and
Power-Ups): 5 Broom, 8 Banana,
5 Shield, 5 Mosquito and 5 XP tokens.
12 24 Penalty tokens: 4 Cyclops,
5 Cramp, 5 Switch, 5 Claw and
5 Vortex tokens.
( ) 6 levels.Jungle World World 1
( ) 6 levels. Ice World World 2
( ) 6 levels.Desert World World 3
(Temple World World 4) 6 levels.
( ) 6 levels.Magma World World 5
( ) 6 levels.Mechanical World World 6
( ) 4 levels.Epic World World 7
2 special stages.
Game Components
In the weird and wonderful world of Arkadia, old king Fedoor has no heir. A grand tournament
is being organized, with the throne going to the kingdom’s finest adventurer. Competing
champions will travel through seven amazing worlds inhabited by the Loonies: crazy creatures
that like nothing better than a good fight… To win the crown, however, champions will also
have to avoid their rivals’ sneaky tricks!
Laurent Escoffier David Franck
Game Principle
Setup
Each player takes a Character token 1 and
matching score token 2, a marker pen 3 and
a screen 4. The screen should be placed on a
base board 5 (with the white side visible).
Place the console base 6 on the game
console 7. Stack the score tokens, beginning
with the youngest player’s token and ending
with oldest player’s token. Set up the game
console in the middle of the play area, the same
distance from all the players. Place the timer 8
next to the game console, where it can be seen by
all players. Randomly stack the Bonus tokens 9
(face down) and place the pile in the play area. Do
the same with the Penalty tokens 10 .
The first pile is called the Bonus pile, the second
one is called the Penalty pile.
Choose one of the seven Worlds 11 (World 1
to 7) and place that World’s first level (level 1) on
the game console.
d
e
y
d
n
1
2
3
4
5
6
7
8
9
11
10
1x
WORLD 1
level 1
23/06/14 15:23
1x
123
4
5
Each player is a champion attempting to gain as many Experience Points
as possible while travelling through one of Arkadia’s 7 Worlds. Each World
(except the seventh one) is divided into 6 levels, with a fearsome Boss
defending the final level.
Each level 1 has missions that the players attempt to accomplish in a limited
time, by drawing what is required by the Challenge Box 2 on their screens 3 4 .
When the allotted time has elapsed, each player places their screen over the
level sheet 5, checks whether or not their drawings are valid, records any
Experience Points earned and where appropriate collects Bonus or Penalty
tokens. But watch out for Traps!
The player with the most Experience Points when all levels in the World have
been played is declared the winner.
4
The seven Worlds are numbered in ascending order of difficulty. For your first game, we recommend
beginning with World 1 and playing the other Worlds in order in subsequent games.
Gameplay Phases
Before beginning the game, you must select the play mode: normal or
arcade (more difficult). The following rules apply to normal mode (for arcade
mode refer to page 8).
The players observe the chosen level and familiarize themselves with the
mission.
Phase 1: level resolution
Each level is resolved in three steps:
1Play Pranks (Broom, Banana and Mosquito)
Each player may choose to play any or all of their Prank
tokens, allocating them to one or more opponents. The
player with the highest score allocates their tokens
first. The other players then do likewise, in descending
score order.
2Mission
During this phase, the effects
of any Penalty tokens are
activated automatically.
Flip the sand timer. All players may begin
drawing. They have 30 seconds to draw the
forms required for the mission on their screen.
When the timer ends, all players must stop
drawing. Scores are then determined.
Note: players may erase any or all of their drawing provided the allotted
time has not elapsed.
3Scoring
The player with the highest score places their screen on top of the current level
sheet and checks whether their drawings are valid. Valid drawings are rewarded
with Experience Points.
The other players then do likewise, in descending score order.
Note: when scoring the first level, the player whose token is on the top of
the pile scores their level first, followed by the other players in order.
Phase 2: next level
If any Bonus or Penalty tokens were played during the level, place them
face down under the Bonus and Penalty Piles.
Then remove the current level from the game console and replace it with
the next level. The new level should be rotated clockwise by a quarter-turn
relative to the orientation of the previous level.
ORIENTATION OF THE PREVIOUS LEVEL ORIENTATION OF THE NEXT LEVEL
90°
Note: each player produces their drawings based on their view of the level,
with no need to rotate their screen when placing it on the level sheet.
Phase 3: end of the Game
Play continues in the same way for all levels in the chosen World. When the
final level has been played, including the confrontation with the Boss, the
player with the most Experience Points is declared the winner.
Produktspezifikationen
Marke: | Libellud |
Kategorie: | Brettspiel |
Modell: | Loony Quest |
Produkttyp: | Brettspiel |
Verpackungsbreite: | 233 mm |
Verpackungstiefe: | 67 mm |
Verpackungshöhe: | 233 mm |
Paketgewicht: | 900 g |
Ursprungsland: | China |
Verpackungsart: | Box |
Empfohlenes Alter in Jahren (mind.): | 8 Jahr(e) |
Verpackungsinhalt: | 21 level sheets recto/verso, 52 bonus/penalty tokens, 5 transparents screens, 5 base boards, 5 characters tokens, 5 score tokens, 1 game console and score track, 1 sand timer, 1 map of the kingdom of Arkadia |
Minimale Anzahl an Spielern: | 2 |
Maximale Anzahl an Spielern: | 5 |
Spielzeit (max.): | 20 min |
Vorgeschlagenes Geschlecht: | Beide Geschlechter |
Genre: | Feinmotorik (Geschicklichkeit) |
Empfohlene Altersgruppe: | Erwachsener & Kind |
Spiel-Modi: | Multiplayer |
Familienspiel: | Ja |
Freigabedatum (TT/MM/JJ): | 23/02/2015 |
Designer: | Paul Mafayon, Laurent Escoffier, David Franck |
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